FOR DRIVERS
AND TEAMS

eRacing Super League is a team-based esports auto racing format built for competition, storytelling and spectators.

Drivers do not compete only as individuals. They become part of a three-driver team where every result, role and decision affects the final outcome.


Drivers can:

  • compete in a structured esports auto racing format

  • develop their skills through team-based competition

  • build visibility through broadcast, storytelling and digital content

  • race on virtual city and destination circuits

  • become part of a new spectator sport category

As the format grows, drivers gain opportunities to move from online qualification into live events, team structures and professionally produced competitions.

A New Platform for Teams

eRSL provides teams with:

  • a clear three-driver competition structure

  • a format built for broadcast and audience engagement

  • strategic team roles, including drivers, managers and owners

  • digital fan engagement and sponsor visibility

  • access to city-based virtual racing environments

Teams are not only competing. They are part of a show-driven entertainment format where performance, strategy and stories create value.

“THE NEW ERA OF ESPORTS AUTO RACING.”

WHY JOIN eRSL?

WHY JOIN AS A DRIVER?

eRSL gives drivers a role inside a structured esports auto racing format.

It delivers:

  • team-based competition

  • clear racing structure

  • broadcast visibility

  • driver storytelling

  • measurable performance data

  • access to new city and destination circuits

eRSL gives drivers a pathway from online participation into live events, team structures and professionally produced spectator sport entertainment.

WHY JOIN AS A TEAM?

eRSL is built to become the first esports auto racing competition format designed for a wider spectator audience.

For teams, this means more than joining another racing series. It means entering a show-driven format where competition, strategy, driver roles and storytelling are built together from the start.

Teams benefit sfrom: 

  • build visibility beyond the existing sim racing audience

  • create stronger stories around drivers, managers and team identity

  • compete in a format designed for broadcast and fan engagement

  • offer sponsors a clearer entertainment product

  • tradable franchise model earnings
  • grow with a structured esports auto racing category from the early stage

The opportunity is to become part of a new racing entertainment format before the category is fully established.